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The themes and characteristics of Rogue have been implemented in various ways through the years. This genre, known as "Roguelike games", includes games which are actively developed today and other games which have been obsolete for years, all of which are fun to play in any year.

There are tons of Roguelikes, both simple and full-featured, both easy and hard, both commercial and free. A great place for information on Roguelike games is the wiki RogueBasin.

Listed on this page are some popular and notable Roguelike games, including information, spoilers, and downloads.

Checksums for these files: (MD5) (SHA1) (SHA256)



NetHack is one of the most complex Roguelike games. Based on the Roguelike game Hack with input from users on the 'Net, the game has been developed since 1987 and the latest version, v3.4.3, was released in 2003. Various NetHack-based games have been developed, including SLASH'EM and UnNetHack.

    »»  Official Web site for NetHack

    »»  NetHack Wiki A large encyclopedia containing all information you need to know for the game, including guides, spoilers, and info on monsters and items. The NetHack Wiki also includes information on NetHack-based games.

    »»  RogueBasin entry on NetHack


Angband, along with Angband-based games like T.O.M.E., has been actively developed since 1990. It is known for its village and shops on the top floor and the dungeons being different not only every time you go down the stairs, but every time you go up the stairs.

    »»  Official Web site for Angband

    »»  RogueBasin entry on Angband


The Diablo series of games by Blizzard are possibly the most famous of all Roguelikes, played by many people who do not know what "Roguelike" means. With the help of various computer characters like Deckard Cain, as well as other online players, one descends through various forms of dungeons, including caves, abandoned churches, etc., fighting various monsters, bosses, and eventually the Devil himself. Many people argue that these games are not true Roguelikes, as they are commercial software sold in stores, the battles are real-time, the graphics are commercial-quality, and the games are usually multi-player. Rogue Central @ disagrees with those people - the Diablo games, especially the first one from 1993, qualify as Roguelikes, and the games are possibly the most famous and commercially successful Roguelikes of all time.

    »»  Blizzard Entertainment's Home Page

    »»  Diablo Wiki (Covers all games and expansion packs in the series)


Roguelike Restoration Project Fork

The Roguelike Restoration Project was an effort to restore early versions of Rogue as well as obscure "Lost Roguelikes". The project had released stable "restorations" of these Roguelikes, including Rogue versions 3.6, 5.2, and 5.4, as well as roguelikes Advanced Rogue versions 5.8 and 7.7, XRogue version 8.0, UltraRogue version 1.0.7, and Super-Rogue version 9.0. Rog-O-Matic version XIV and Advanced Rogue version 5.8s were not given stable releases. The Web site was last updated in late 2008, and the project's status is unknown.

On April 17, 2010,'s owner pulled the SVN trunk of the file, occasionally playing with the source code and compiling from it. On December 6, 2012, released the Roguelike Restoration Project Fork, forked from the RRP's 4/17/2010 SVN code, which included making the software more user-friendly and including Wizard Mode.

On August 1, 2013, released version 20130801 of the Roguelike Restoration Project Fork. Changes include the cleaning up of SuperRogue, removal of Rog-O-Matic, and fixing errors in the documentation.

Following the announcement by the Roguelike Restoration Project that their project is still active (and new activity by the RRP), released final version 20140528 of the Roguelike Restoration Project Fork, fixing multiple bugs and limiting itself to Rogue 3.6, Rogue 5.2, Rogue 5.4, and SuperRogue 9.0.

The Roguelike Restoration Project later shut down for good. has resumed maintenance of the fork, and will release new versions if needed.

    »»  Download Roguelike Restoration Project Fork version 20140528 (source code) (changelog)

    »»  Download Roguelike Restoration Project Fork version 20130801 (source code)

    »»  Download Roguelike Restoration Project Fork version 20121206 (source code)

    »»  Original Roguelike Restoration Project stable binaries (download link)

    »»  RogueBasin entry on Roguelike Restoration Project

Mike's Adventure Game (MAG)

This Roguelike game, developed by Mike Teixeira between 1986-88, resembles PC-Rogue in appearance, but has a lot more features (though not nearly as complex as NetHack). MAG is known for its difficulty in the beginning of the game, due to the fast need to build your character in the face of tough monsters.

    »»  MAG Mini-FAQ, 11/25/2005 (PDF) The last known version of the MAG Mini-FAQ, printed from Google Groups by Rogue Central @ Large, but still incomplete, amount of information and spoilers on traps, items, etc.

    »»  MAGHD v1.7 (DirectX-based Windows version) Modern version of Mike's Adventure Game. Made by Donnie Russell.

    »»  Unstable MAG Win32 port (not recommended, use MAGHD instead)

    »»  RogueBasin entry on Mike's Adventure Game


Brief description of Larn coming soon. In the meantime you can read a long description at RogueBasin, and you can download Donnie Russell's LarnHD here. Another good version of Larn is nlarn.


Hack, developed between 1984-85, is the basis for NetHack. Think NetHack, but with a lot less features.

    »»  Download Hack Lite v2.8.3 (DOS)

    »»  RevivedHack v2.3 (DirectX-based Windows version) Made by Donnie Russell.

    »»  RevivedHack v2.5 (DirectX-based Windows version) Made by Donnie Russell.

    »»  AGBHack (Game Boy Advance) Made by Donnie Russell.

    »»  Hackds (Nintendo DS) Made by Donnie Russell.

    »»  RogueBasin entry on Hack

Castle of the Winds

Castle of the Winds is a shareware (now public domain) Roguelike game for Windows developed between 1989-93 by SaadaSoft for Epic Megagames. (It has been included here because it is the first Roguelike game I played :) With monsters taken from Norse mythology, the two-part game features towns with shops and an evolving story as you play, along with the randomly generated dungeons you find in Roguelikes. The game is 16-bit and thus will not work on 64-bit versions of Windows (or 64-bit Wine), but there are several ways to play 16-bit games under 64-bit operating systems, including 64-bit Windows 7's "XP Mode" and distributions of Linux featuring a 32-bit Wine. Both the shareware and commercial parts were waived into the public domain by author Rick Saada, though the source code remains unavailable.

    »»  The Temple of Odin Contains downloads, information, and spoilers.

    »»  RogueBasin entry on Castle of the Winds



DRL is a Roguelike made to resemble Doom, complete with weapons, powerups, and the game's original soundtrack. It's a very fun game (and a lot more fun than the real Doom :) Newer versions add graphics to the game.

    »»  Official Web site for DRL

    »»  RogueBasin entry on DRL


LetterHunt isn't a very well-known Roguelike. It was made for the 2006 7DRL contest, and only updated once during the same year. However, it's a very fun game - the goal is to kill monsters in a row in order to form words, which are added to the score (a la Scrabble). LetterHunt is a very quick game, is very addictive, and is a lot of fun. Works on Windows, Mac, and Linux.

    »»  Official Web site for LetterHunt

    »»  RogueBasin entry on LetterHunt


Atrogue is a very simplistic roguelike game, which can easily be compared to the RRP's "Lost Roguelikes".

    »»  Official Web site for Atrogue

    »»  RogueBasin entry on Atrogue

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